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  1. Software patents & EU? (0 replies)
  2. Where do you find artists? (2 replies)
  3. Freeware and boosting/promoting my sales/site? (1 replies)
  4. Singapore company Creative Labs screws ID Software? (1 replies)
  5. Sacrificial Title (5 replies)
  6. Industry size (1 replies)
  7. advertise your direct no fuss download links (4 replies)
  8. 20.00 Vs 19.95 (15 replies)
  9. Game Trailers (4 replies)
  10. $34.99? (5 replies)
  11. Jere's some weird statistics for you to chew on... (11 replies)
  12. Meta Tags - keywords (4 replies)
  13. Full version download system (15 replies)
  14. Legality of remakes, specifically Tetris (17 replies)
  15. Escaping The Garage: GarageGames' Jay Moore Speaks Out About The Plight Of Indies. (22 replies)
  16. Sol: Yet another game idea. (23 replies)
  17. REGNOW.com DOWN?????????? (21 replies)
  18. Hello World! (7 replies)
  19. Google AdWords (8 replies)
  20. space pirates game idea: please critique! (21 replies)
  21. A *weird* fraud (3 replies)
  22. Unfair competition (aka frequent updates) (18 replies)
  23. Credibility of Shareware Site Awards (16 replies)
  24. Super Beta, should I continue? (5 replies)
  25. Twins... what can you say? (11 replies)
  26. Site address. (4 replies)
  27. Banner Ad design (3 replies)
  28. What's in a name? (3 replies)
  29. What do you make during these summer holidays ? (10 replies)
  30. The evil formmail.cgi (4 replies)
  31. Sending out your newsletter (4 replies)
  32. Giving Interviews - methods? (9 replies)
  33. A Key OR FullVersion download after purchase (35 replies)
  34. Turn-based wargames? (27 replies)
  35. redistribution (3 replies)
  36. How does affiliation work. (4 replies)
  37. What can I say about this?!! (Warez site) (26 replies)
  38. What search engines are good to you? (3 replies)
  39. BMT Micro affiliate program: worth it? (10 replies)
  40. New eSellerate Features (3 replies)
  41. Commerical viability of mass printing program (7 replies)
  42. Scrolling shooter niche (30 replies)
  43. Dedicated Server vs Hosting + FileBurst (17 replies)
  44. Cease & Desist (6 replies)
  45. My competitor stops the distribution of its software shareware. (8 replies)
  46. Stats? (2 replies)
  47. Another business/taxes question! (4 replies)
  48. Games or Software? (29 replies)
  49. Dexteritys Size? (19 replies)
  50. Game art budget and artist recommendations.. (0 replies)
  51. Royalties and Taxes (5 replies)
  52. Quick article - Deadly sins of retail (79 replies)
  53. Domain Names (3 replies)
  54. Sales per country (16 replies)
  55. Porting to Windows and Advertising Questions (11 replies)
  56. garagegaming.com (7 replies)
  57. serious advertising (14 replies)
  58. DFG No Longer Taking Game Requests (1 replies)
  59. About List game dot com (38 replies)
  60. PAD file insanity (3 replies)
  61. Piracy and fraudulent claims (3 replies)
  62. Slashdot article on piracy (p2p) (5 replies)
  63. Affiliates & Order handling (4 replies)
  64. *Expletive Delted* (10 replies)
  65. Do we need a 'Crackhaus'? (12 replies)
  66. Marketing via litter? (10 replies)
  67. Gamedev article (9 replies)
  68. Marketing idea (1 replies)
  69. GameIndustry.com - Is it worth to advertise here? (7 replies)
  70. What would you do? (3 replies)
  71. Good email provider? (3 replies)
  72. Regnow are failing badly at customer service (17 replies)
  73. Tactics for maintaining your download rate (2 replies)
  74. Merchandizing, where? (8 replies)
  75. What's a good closure rate? (7 replies)
  76. Poll: Do you like turn based puzzle games? (6 replies)
  77. Girls' game for Mac ? (6 replies)
  78. Another Warez Site (28 replies)
  79. RealArcade - Just not secure? (4 replies)
  80. Have kids? Tax break! (2 replies)
  81. Another eSellerate complaint (6 replies)
  82. www.moneybookers.com? (3 replies)
  83. Where are the Fighters? (10 replies)
  84. Finding an artist (9 replies)
  85. Relay-Race game development (4 replies)
  86. Magnussoft = Xing? (2 replies)
  87. Game Sharing - don't think so !! (46 replies)
  88. Contract work. (9 replies)
  89. Korean translation? (0 replies)
  90. Buying a license (2 replies)
  91. Platypus made it to Real (6 replies)
  92. Web Hosting Service (6 replies)
  93. See you in court... (13 replies)
  94. Single version or basic&pro version ? (12 replies)
  95. What do you do for testing your software by registred users ? (10 replies)
  96. You have game, but don't have sale... (30 replies)
  97. Does it woth to spend $500 on gfx. (8 replies)
  98. Reasons not to buy a game for $1.99 (46 replies)
  99. W-8BEN for UK Limited (0 replies)
  100. Super Novice Question: Selling Strategy (4 replies)
  101. Exchange link with us ? (1 replies)
  102. One line sales pitch (download.com) (2 replies)
  103. Custom builds for every game for every affiliate, Plimus RegNow & eSellerate (0 replies)
  104. Registering a sale (4 replies)
  105. Sites that Specialize in BIG (d/l) Shareware Games (6 replies)
  106. How many downloads do you get? Where do you get your visitors from? (10 replies)
  107. eSellerate and Affiliates (18 replies)
  108. USD or GBP ? (2 replies)
  109. Multiple Game Sales (5 replies)
  110. Affiliates (3 replies)
  111. How many copies do you sell every day? (6 replies)
  112. In the pocket or on the table? (4 replies)
  113. Vat (10 replies)
  114. What percentage of people buy? (15 replies)
  115. Getting your game on Download Sites (9 replies)
  116. Another Warez/Serial/Keygen site!! (1 replies)
  117. Too Many Serial Numbers (5 replies)
  118. Read the stats and then what ? (8 replies)
  119. "Gamezville" on Sky One (12 replies)
  120. Shareware Business is... random! (11 replies)
  121. software patents - preventing export to USA (17 replies)
  122. GameTunnel (29 replies)
  123. Why Do You Need to REsubmit to Search Engines? (6 replies)
  124. What is average PC configuration and OS? (8 replies)
  125. Customized order pages, yes or no? (8 replies)
  126. Shareware CDs (2 replies)
  127. Stats wanted for PC ownership in the UK (3 replies)
  128. copy protection and softwrap (9 replies)
  129. Which is better: Shareware Tracker or Robosoft? (10 replies)
  130. Opportunities in the Indy Game Scene (28 replies)
  131. Switching to serials and demanding customers (17 replies)
  132. How long to process new product on download.com? (5 replies)
  133. eSellerate problems (12 replies)
  134. Rush Hour puzzle (11 replies)
  135. FREE Software Wrappers? (1 replies)
  136. online store web page vs sales (8 replies)
  137. How to Download (13 replies)
  138. Royalties (9 replies)
  139. Download.com (3 replies)
  140. SoftwareDirect (0 replies)
  141. Paypal Premier or Business accounts (3 replies)
  142. To pay for a Press Release or Not ? (7 replies)
  143. Statistics? (8 replies)
  144. 1hr limited demos sell better. Or do they? (24 replies)
  145. Interactive Fiction? (49 replies)
  146. Bitorrent links? (1 replies)
  147. 14 Yrs Old... Problem? (13 replies)
  148. Level Editor or Level Packs? (10 replies)
  149. C++ Builder Links (1 replies)
  150. PayPal? (32 replies)
  151. Price points in international currencies? (4 replies)
  152. Up-Pricing (5 replies)
  153. Advertising Question (8 replies)
  154. slump season? (11 replies)
  155. cd based games (19 replies)
  156. Your Company: How'd it come about? (31 replies)
  157. Mindset Interactive and at-games.com (3 replies)
  158. Bouncers and Tire Kickers (7 replies)
  159. Purchasing Appropriate Webspace (35 replies)
  160. CD Compilations (5 replies)
  161. Shareware Tracker (7 replies)
  162. Looking for Adventurous Affiliate (5 replies)
  163. The ideal developer (51 replies)
  164. People don't buy indie (74 replies)
  165. questions about download.com (5 replies)
  166. Question About Online Game MP3 Licensing as a 3rd Party Developer (9 replies)
  167. Usual team size in an indie game (9 replies)
  168. Newsletter views - what's your average? (22 replies)
  169. The ideal affiliate (8 replies)
  170. Partner/Affiliate games. (0 replies)
  171. "Thrilling with graphics no longer works" (67 replies)
  172. Similar game pieces (13 replies)
  173. 20% or 75% ? (43 replies)
  174. SoftPressRelease.com – press-release distribution to over 500 games publications (0 replies)
  175. Download.com - Pay Per Download (3 replies)
  176. Sales flat? (17 replies)
  177. stupid Download.com newbies comments (29 replies)
  178. Is there an ideal scale for an indie game? (31 replies)
  179. Contracting Graphics and Sound (2 replies)
  180. what domain name to pick..? (21 replies)
  181. Is "ALL YOU BASE ARE BELONG TO US" copyrighted ? (4 replies)
  182. promotion without download sites (3 replies)
  183. Market Research (19 replies)
  184. Anyone on Phelios.com ? (32 replies)
  185. International Payment and Distribution? (0 replies)
  186. Fact-Finding: is there a successful indie (47 replies)
  187. Indie website, template and style. (9 replies)
  188. Modern games and silly system reqs (55 replies)
  189. UK Indie Scene (60 replies)
  190. Best download sites (5 replies)
  191. Security? (3 replies)
  192. Website Adverts (0 replies)
  193. Search engine position (4 replies)
  194. Promaxum.com? (7 replies)
  195. PAD files (6 replies)
  196. Game finished, site up, what next? (24 replies)
  197. Spyware and phoning home (3 replies)
  198. Adrenaline Vault (7 replies)
  199. Professional dev wanting to go indie: Advice? (31 replies)
  200. How Important Is Online Play? (21 replies)
  201. Another Site/Forum Distributing Cracks and Keys (4 replies)
  202. Questions that I should be asking a lawyer... (5 replies)
  203. Submitting to gamextazy.com (2 replies)
  204. "Dexterity Studios" (9 replies)
  205. Hamsterball on Xbox!? (30 replies)
  206. Emails you like to receive: (2 replies)
  207. Release rate (18 replies)
  208. e107? (2 replies)
  209. Download Per Sale Rate (11 replies)
  210. Juggling different target markets? (7 replies)
  211. $19.95 (23 replies)
  212. What percent of sales come from Macintosh version? (31 replies)
  213. Return of the quarter gobblers (7 replies)
  214. Serial Key or Fullversion Download (16 replies)
  215. Need help deciding product (11 replies)
  216. Mindset Interactive (2 replies)
  217. Windowed vs Fullscreen (2 replies)
  218. JPEG, patent & 6.5 Mb difference (22 replies)
  219. Thoughts (3 replies)
  220. Is there such a software? (1 replies)
  221. need help to write my main announcing (13 replies)
  222. need advice for my pacman game (18 replies)
  223. customer support software (2 replies)
  224. Building a Successful Shareware Business (12 replies)
  225. parodies (8 replies)
  226. Looking for email hosting recommendations (1 replies)
  227. is it legal to quote other game names ..? (7 replies)
  228. Do you give reviewers full versions ? (13 replies)
  229. prnewswire (0 replies)
  230. whats the big sales equation for us? (112 replies)
  231. Finding an agent? (8 replies)
  232. Hamsterball now open for Affiliates (1 replies)
  233. Dynamic DNS? (2 replies)
  234. Market & Stocks (1 replies)
  235. How much to have a game developed? (32 replies)
  236. Requiring customer phone number (5 replies)
  237. Any Experiences with Net2Day? (3 replies)
  238. New PC-based handheld announced at E3 2004 (3 replies)
  239. In Need of Advice (16 replies)
  240. Real Arcade - Your opinions (29 replies)
  241. Crossroads ! (3 replies)
  242. Hosting (4 replies)
  243. THE BUDGET BOOM, an article from 1987 (15 replies)
  244. Ebay as a way to sell indie games? (22 replies)
  245. size of download (15 replies)
  246. Too Many Games... (14 replies)
  247. UK - High accounting costs for small Ltd company.. (8 replies)
  248. Google adwords broken? (4 replies)
  249. Security, bots, protecting your bandwidth, etc (5 replies)
  250. Risks and Big Bets... (8 replies)