cyrus_zuo
09-29-2003, 12:22 PM
Again I know that this topic is more my speed than anyone elses.
I've been going over the IGF list for more than a week I keep coming to Savage: The Battle for Newerth and wondering how in the world it qualifies as an Indie.
Just b/c their publisher isn't a member of the ESA or ELSPA should not then allow them to participate. Their publisher is a company who is not primarly involved in game development, but instead is involved primarly in commercial game publishing. Comparing a game that has more than $1,000,000 to devote to a staff to create does not put it at the indie level. Indies do not have that kind of budget. It puts them at an unfair advantage, whether or not the game wins is ENTIRELY besides the point.
Perhaps some different rules should be invoked? Savage is not independent in the way I think of independent. Perhaps my personal definition needs to change...dunno...but I think a money cut off might need to be considered...or something to keep things somewhat fair. Otherwise the IGF could just become a glorified showcase for not yet signed and published games that have HUGE financial backings instead of focusing on the innovation of the few and stalwart. My personal opinion is that it would be a bad thing.
I've been going over the IGF list for more than a week I keep coming to Savage: The Battle for Newerth and wondering how in the world it qualifies as an Indie.
Just b/c their publisher isn't a member of the ESA or ELSPA should not then allow them to participate. Their publisher is a company who is not primarly involved in game development, but instead is involved primarly in commercial game publishing. Comparing a game that has more than $1,000,000 to devote to a staff to create does not put it at the indie level. Indies do not have that kind of budget. It puts them at an unfair advantage, whether or not the game wins is ENTIRELY besides the point.
Perhaps some different rules should be invoked? Savage is not independent in the way I think of independent. Perhaps my personal definition needs to change...dunno...but I think a money cut off might need to be considered...or something to keep things somewhat fair. Otherwise the IGF could just become a glorified showcase for not yet signed and published games that have HUGE financial backings instead of focusing on the innovation of the few and stalwart. My personal opinion is that it would be a bad thing.