Terin
10-26-2003, 11:35 AM
Hey guys, I have a good offer for those of you who use a compatible system (Which is any e-mail notification system for registration/purchase)
The Intro:
DCS is fairly unique in the indy game industry, we offer a commercial web based game, FaitH, which is agressively moving to the top of the genre, quoted in Compuer Games Magazine as "Browser games don't get any better looking than FaitH." What we are looking for are those of you who make standalone products with online registration/downloads.
The offer:
We want to establish a value-added system by giving away copies of our games to everyone who purchases yours, free. Since you are using online based sales, the cost to you should be nothing to impliment and it will appear that you are giving away a product valued at over 10 dollars USD with each sale for free.
The reason:
Unlike many of your products, our 'fee' is not one time. We are looking to establish long term repeat customers, and if giving away an account is what it takes to get them to try our product, so be it. Most of you reading this do not have competing products to our game, which is an online strategy/RPG. This is going to be our market test before we use printed media to distribute the same offer to places like Electronics Botique online sales. We want to use this method to predict how many customers it will generate and what their return rate will be.
The requirements:
I honestly do not care if you have 1 sale a month or 1000 sales a month, but the one requirement I do have is that you are producing a product with a pricetag of over 10 dollars USD. Depending on responce we may limit this first trial run to a couple of indy producers, but rest assured, if it succeeds we will set this offer as a standard way to add a great deal of value to your products.
The conclusion:
Please do not hesitate to post or e-mail (located at the bottom of the page) questions. Anyone who wishes to get on board with this idea should do so via e-mail, and please include an approximate number of sales per month (so we know how many accounts to generate). Your sales information will be kept extremely confidential.
Sincerely,
Joseph Lieberman
The Intro:
DCS is fairly unique in the indy game industry, we offer a commercial web based game, FaitH, which is agressively moving to the top of the genre, quoted in Compuer Games Magazine as "Browser games don't get any better looking than FaitH." What we are looking for are those of you who make standalone products with online registration/downloads.
The offer:
We want to establish a value-added system by giving away copies of our games to everyone who purchases yours, free. Since you are using online based sales, the cost to you should be nothing to impliment and it will appear that you are giving away a product valued at over 10 dollars USD with each sale for free.
The reason:
Unlike many of your products, our 'fee' is not one time. We are looking to establish long term repeat customers, and if giving away an account is what it takes to get them to try our product, so be it. Most of you reading this do not have competing products to our game, which is an online strategy/RPG. This is going to be our market test before we use printed media to distribute the same offer to places like Electronics Botique online sales. We want to use this method to predict how many customers it will generate and what their return rate will be.
The requirements:
I honestly do not care if you have 1 sale a month or 1000 sales a month, but the one requirement I do have is that you are producing a product with a pricetag of over 10 dollars USD. Depending on responce we may limit this first trial run to a couple of indy producers, but rest assured, if it succeeds we will set this offer as a standard way to add a great deal of value to your products.
The conclusion:
Please do not hesitate to post or e-mail (located at the bottom of the page) questions. Anyone who wishes to get on board with this idea should do so via e-mail, and please include an approximate number of sales per month (so we know how many accounts to generate). Your sales information will be kept extremely confidential.
Sincerely,
Joseph Lieberman