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View Full Version : Managed DirectX and C#


tjones
12-09-2003, 01:37 PM
I've been playing around with C# and Managed DirectX for rapid prototyping, and I'm pretty happy with it.

It was a bit difficult to get started since the documentation wasn't that great. I put a tutorial on my website on how to get started if anyone is interested in trying Managed DirectX out.

http://www.genkisoft.com/manageddx.shtml

HunterSD
12-09-2003, 06:40 PM
Developing with C# and DirectX 9 requires the .Net runtimes and DirectX 9, which is very steep for shareware game downloads.

tjones
12-09-2003, 08:11 PM
I was using it for rapid prototyping (also for tools, etc.), and for that its been great!

It'll still be sometime before the user penetration is large enough for shareware (Windows Longhorn+ era).

HunterSD
12-09-2003, 10:43 PM
Agreed. C# is by far my favourite language - it's a shame I can't use it for anything other than prototyping/tools development.