Siebharinn
12-14-2003, 03:03 PM
On Dan's suggestion, I downloaded and gave Roknor's Donut Factory a try. I thought it was fun, but it's honestly not quite the type of game that I enjoy.
I thought that the quality was very high, kudos to Hanford on that.
But...
While I was playing, my seven year old daughter wanted to see what I was doing. She immediately climbed into my lap and wanted to try. So we worked on a couple together, and then I reset her back to level 1 and let her go at it on her own.
I swear, she went through all of the demo levels four times, and then starting telling me I should download the rest.
While she was playing, my wife stopped by to watch, and stated that she also wanted to play.
So Hanford, you've got at least one Christmas sale from me, and I'll have to go back and look at "Bad Day" again.
Seeing the look of delight on my daughter's face when she solved a level got me thinking. Why would I ever want to make a game that didn't do the same?!?
So these two are my new target demographic. The fact that there is probably a great deal of overlap between them and a large chunk of the population is nice as well. Who really cares if someone I don't know downloads my game and likes it? When I make a game that my wife wants to play, or that makes my daughter cheer out loud, then I know I've done something relevant.
I thought that the quality was very high, kudos to Hanford on that.
But...
While I was playing, my seven year old daughter wanted to see what I was doing. She immediately climbed into my lap and wanted to try. So we worked on a couple together, and then I reset her back to level 1 and let her go at it on her own.
I swear, she went through all of the demo levels four times, and then starting telling me I should download the rest.
While she was playing, my wife stopped by to watch, and stated that she also wanted to play.
So Hanford, you've got at least one Christmas sale from me, and I'll have to go back and look at "Bad Day" again.
Seeing the look of delight on my daughter's face when she solved a level got me thinking. Why would I ever want to make a game that didn't do the same?!?
So these two are my new target demographic. The fact that there is probably a great deal of overlap between them and a large chunk of the population is nice as well. Who really cares if someone I don't know downloads my game and likes it? When I make a game that my wife wants to play, or that makes my daughter cheer out loud, then I know I've done something relevant.