Mike Wiering
12-20-2003, 01:50 PM
A few years ago (before I started as an indie), I decided to give free registration codes for my game Charlie the Duck (http://www.wieringsoftware.nl/charlie/) to anyone who completed a registration form (http://www.wieringsoftware.nl/charl...php?P=6&L=E). Before that, the game was shareware and lots of people were ordering it, but it was really cheap and handling registrations and sending diskettes via the post (I didn't know about payment processing systems) was driving me mad, since I also had a full time job. Now I don't know if that was such a good idea...
It certainly has helped to attract many visitors to my site and to build up a huge database of potential customers. Because of the free registration, the game has been featured at several freeware sites like gamehippo.com, and for the past years it has continuously been in the top 10 at tucows games (Windows).
But it is always a lot of work. I usually receive more than 50 form submissions a day, sometimes over 100. Once or twice a week, I process them, which always takes a lot of time, eventhough I've automated it a little. Earlier this week I went through about 650 of them and now there are another 289 waiting...
After removing the duplicates and making a choice out of the almost identical ones, I go through all of the forms one by one to remove garbage, check registration names and read comments. Eventhough some people write nice comments, most aren't very motivational: things like "i want it fast", "this better really be free", "why shoud i tell u?" or "when will Charlie II be freeware?". Codes depend on the registration name and city (which are displayed on the title screen) and people keep trying to get codes for certain names like "x", "hacker", "nobody", "anonymous", "freeware" (and thousands of other ones).
After going through all these forms, my program generates e-mail messages which I then send. And guess what... about 10 - 15 percent is usually bouced and comes back. I used to go through these and either correct the addresses (things like "hotmial") or delete them from my database, but I stopped doing that.
By now I have a list of over 60,000 registered users, of which about 80% wants to receive announcements of updates/future games. Unfortunately, last time I sent a mailing out, almost 1/3 of the addresses didn't work anymore.
Now I'm wondering if this whole thing is worth the effort. I have the feeling that free registration for one game might actually even be bad for sales of other games, since people start to expect that the other games will eventually be free too. People ask questions like "How long before Super Worms is freeware like charlie?" and "Will you give free codes for Charlie II when Charlie III is finised?".
So I'm planning to change it back into payed registration (starting January 1st). That should save me a lot of time and also increase my sales! But would this be a good idea, in the long term? It will probably make the game less popular and those freeware sites would probably remove it.
It certainly has helped to attract many visitors to my site and to build up a huge database of potential customers. Because of the free registration, the game has been featured at several freeware sites like gamehippo.com, and for the past years it has continuously been in the top 10 at tucows games (Windows).
But it is always a lot of work. I usually receive more than 50 form submissions a day, sometimes over 100. Once or twice a week, I process them, which always takes a lot of time, eventhough I've automated it a little. Earlier this week I went through about 650 of them and now there are another 289 waiting...
After removing the duplicates and making a choice out of the almost identical ones, I go through all of the forms one by one to remove garbage, check registration names and read comments. Eventhough some people write nice comments, most aren't very motivational: things like "i want it fast", "this better really be free", "why shoud i tell u?" or "when will Charlie II be freeware?". Codes depend on the registration name and city (which are displayed on the title screen) and people keep trying to get codes for certain names like "x", "hacker", "nobody", "anonymous", "freeware" (and thousands of other ones).
After going through all these forms, my program generates e-mail messages which I then send. And guess what... about 10 - 15 percent is usually bouced and comes back. I used to go through these and either correct the addresses (things like "hotmial") or delete them from my database, but I stopped doing that.
By now I have a list of over 60,000 registered users, of which about 80% wants to receive announcements of updates/future games. Unfortunately, last time I sent a mailing out, almost 1/3 of the addresses didn't work anymore.
Now I'm wondering if this whole thing is worth the effort. I have the feeling that free registration for one game might actually even be bad for sales of other games, since people start to expect that the other games will eventually be free too. People ask questions like "How long before Super Worms is freeware like charlie?" and "Will you give free codes for Charlie II when Charlie III is finised?".
So I'm planning to change it back into payed registration (starting January 1st). That should save me a lot of time and also increase my sales! But would this be a good idea, in the long term? It will probably make the game less popular and those freeware sites would probably remove it.