entell
01-02-2004, 07:08 AM
I am interested in indie game development. I realize there is so much to be done, and the less I have to do on my own, the better it is. I chose to go the "black box" way, trying to use as much "already-written" code as possible to reduce development time.
I have been looking around for LGPL game SDKs. It turns out there are quite a few. However, before committing to one, I thought it would be a good idea to shoot an e-mail here and see which of these SDKs you people might have used in the past, and what kind of experiences you had.
I am aware of the following:
PLIB >> http://plib.sourceforge.net/
ClanLib >> http://www.clanlib.org/
Fltk >> http://www.fltk.org/
Allegro >> http://www.talula.demon.co.uk/allegro/
SDL >> http://www.libsdl.org/index.php
I would like to stay away from DirectX since it is a Microsoft-only approach. I have nothing against it. I would just prefer a multi-platform solution if possible.
If I am missing an SDK that is even better than the ones I mentioned, please do let me know.
Your input is greatly appreciated. Thank you in advance.
I have been looking around for LGPL game SDKs. It turns out there are quite a few. However, before committing to one, I thought it would be a good idea to shoot an e-mail here and see which of these SDKs you people might have used in the past, and what kind of experiences you had.
I am aware of the following:
PLIB >> http://plib.sourceforge.net/
ClanLib >> http://www.clanlib.org/
Fltk >> http://www.fltk.org/
Allegro >> http://www.talula.demon.co.uk/allegro/
SDL >> http://www.libsdl.org/index.php
I would like to stay away from DirectX since it is a Microsoft-only approach. I have nothing against it. I would just prefer a multi-platform solution if possible.
If I am missing an SDK that is even better than the ones I mentioned, please do let me know.
Your input is greatly appreciated. Thank you in advance.