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DracMorair
01-07-2004, 08:57 PM
I'm in a directive study with my professor with C++ I've finished my first module (month) of C++ I've finished in 1 1/2 weeks. Taking the final Monday for my first Module. in the remaining days I'm creating my first C++ Game Engine, Text based Dugeon style game for my portfolio, updating this game as my experiance goes on. So...
I've put down my classes and the functions on paper to go along with everything. Well what I"m going to need for this ongoing thing is some resources, and thats where you, the readers of the forum come in. I'd apprecaite a contact I can pass my questions to when my professor isn't availble. Expecialy concering gaming questions.
So, my contact is DracMorair@msn.com MSN Messager & Mail (if you need other contacts let me know in this forum)
My first question is whats the Classes or Functions and syntax for a Whenbuttonpressed(ex. Keyboard input) for C++, E-mail me or message me with answer. Hope I can get some help here ;)

My experiance is limited to just .cpp files. I've yet to veiw or use some gaming C++ librarys. Any ease of use things you can pass to me would help.

Thx for your time, and thanks for your future time if your instrested in helping out a newbie to C++.

Siebharinn
01-07-2004, 10:17 PM
- DracMorair -
My first question is whats the Classes or Functions and syntax for a Whenbuttonpressed(ex. Keyboard input) for C++


Are you wanting portable text mode? You'll probably want getchar() in a loop of some kind. That doesn't give you a separate "key down" and "key up" event, but depending on how your game is setup, it ought to suffice.

What did you do in your first module? Normally, basic input and output are the first things taught.

Fenix Down
01-07-2004, 10:18 PM
If you're a complete beginner in game development this should be helpful: http://www.gamedev.net/reference/start_here/

ggambett
01-08-2004, 04:57 AM
Originally posted by DracMorair
Well what I"m going to need for this ongoing thing is some resources, and thats where you, the readers of the forum come in.
Hmmmm... I think this forum is not the most appropriate place for that. Try http://www.gamedev.net, http://www.flipcode.com, or http://www.gametutorials.com. For C++ you might want to take a look at Thinking in C++ (free ebook).

Good luck, and I must confess I can't wait to see your something to revlutionize the gaming market (http://www.dexterity.com/forums/showthread.php?s=&postid=22576#post22576)!

DracMorair
01-08-2004, 04:31 PM
Thx all!:D