wazoo
04-18-2004, 12:40 AM
Hi everyone,
I JUST found this amazing website, and am currently in the process of trying to absorb everything as fast as possible!
I work a regular day job doing consulting work, but am endevouring to release some games on the side through my company (aren't we all).
I'm sorry if I'm targeting the wrong forum, but I've finished some design docs for my first few commercial projects I want to tackle, and I'm hoping to get a little bit of "advice" from others who are in a similar situation as me..
Because of time/resources I'm only really focused on developing titles for the win32 platform. My first question, is is there a business/sales advantage for including an OS like NT4.0 in your games? Or do new projects nowadays simply focus on win98+??
(Sorry if this is a n00b question, I'm still trying to dig through any business material I can find)..
thanks!
I JUST found this amazing website, and am currently in the process of trying to absorb everything as fast as possible!
I work a regular day job doing consulting work, but am endevouring to release some games on the side through my company (aren't we all).
I'm sorry if I'm targeting the wrong forum, but I've finished some design docs for my first few commercial projects I want to tackle, and I'm hoping to get a little bit of "advice" from others who are in a similar situation as me..
Because of time/resources I'm only really focused on developing titles for the win32 platform. My first question, is is there a business/sales advantage for including an OS like NT4.0 in your games? Or do new projects nowadays simply focus on win98+??
(Sorry if this is a n00b question, I'm still trying to dig through any business material I can find)..
thanks!