View Full Version : My new project ... Bumpex
ehbgamer
07-13-2003, 02:53 PM
hi all...
As it is my first post I 'MUST' say 'this is the most wonderful forum' ... nice work steve ;)
and I congratulate every one who has managed to finish a project because it seems toooooo difficult to finish a one...
anyway I'm in my way to finish my new game Bumpex and I like the way u guys discuss each others games, so if u have time plz check my new screenshots for my new game bumpex...
http://ehbgamer.com/bshot3.htm (http://ehbgamer.com/bshot1.htm)
the game idea is simple do not shot just hit other enemies to crash them into the fire...
z3lda
07-13-2003, 08:28 PM
Intresting concept, but looking over your website and game, you should consider hiring an artist. The graphics look very dated, especially the GUI, and it doesn't do your concept justice.
John
Eddie
07-14-2003, 01:50 AM
The concept is cute, but the graphics make me stay faaaaar away from the game.
Hire somebody to do the graphics and remember who your competition is - there are a ton of FREEWARE shooters out there.
Check out the following games then think how to make a game that can compare to them!
Good luck!
NOTE: I got tired to look for all the official sites, so most of the links below are from the excellent Home of the Underdogs web site.
Afterburner 3D:
http://www.brodaroda.dk3.com/
Amanaqi:
http://hp.vector.co.jp/authors/VA024832/
Another Zero:
http://www.the-underdogs.org/game.php?id=3325
Cho Ren Sha 68k:
http://www.the-underdogs.org/game.php?id=3575
Chromnium BSU:
http://www.the-underdogs.org/game.php?id=3922
Creature Jungle 16:
http://www.the-underdogs.org/game.php?id=3274
Cybernoid & Cybernoid 2:
http://www.the-underdogs.org/game.php?id=4279
Die Slave:
http://www.the-underdogs.org/game.php?name=Die+Slave
G-Type:
http://www.the-underdogs.org/game.php?id=3841
Galax:
http://www.the-underdogs.org/game.php?id=4260
GFID Advance Place:
http://www.the-underdogs.org/game.php?id=3589
Gun Viper:
http://www.the-underdogs.org/game.php?id=3849
HalfLight:
http://www.the-underdogs.org/game.php?id=1958
HellCarrier:
http://www.the-underdogs.org/game.php?id=3162
Hornado:
http://www.the-underdogs.org/game.php?id=3201
Idinaloq:
http://www.the-underdogs.org/game.php?id=2433
Isin-Densin Zero:
http://www.the-underdogs.org/game.php?id=3672
J-Dar 2:
http://www.the-underdogs.org/game.php?id=3959
Last Dimension:
http://www.the-underdogs.org/game.php?id=3315
Messier:
http://www.the-underdogs.org/game.php?id=3583
Nemesis Crisis: Operation Gallant Thunder
http://www.the-underdogs.org/game.php?id=4413
Noiz2sa:
http://www.the-underdogs.org/game.php?id=4477
Radio Zonde:
http://www.the-underdogs.org/game.php?id=4291
Ravage:
http://www.the-underdogs.org/game.php?id=4207
Rayging Blue:
http://www.the-underdogs.org/game.php?id=3818
Renga Funsai Yuugi:
http://www.the-underdogs.org/game.php?id=3590
rRootage:
http://www.the-underdogs.org/game.php?id=4476
Shooting Heart:
http://www.the-underdogs.org/game.php?id=2221
Storm Caliber:
http://www.the-underdogs.org/game.php?id=3582
Tappo 2:
http://www.the-underdogs.org/game.php?id=3270
VajraVanish:
http://www.the-underdogs.org/game.php?id=3326
Vsys Gaiden (Techno Sylph):
http://www.the-underdogs.org/game.php?id=3455
Xadlak Plus:
http://www.the-underdogs.org/game.php?id=4297
XSynergy Gate:
http://www.the-underdogs.org/game.php?id=3573
ZugyA:
http://www.the-underdogs.org/game.php?id=4293
I hope this massive list of vertical/horizontal/3D shooters won't completely discourage you from creating your own games in this niche :)
ehbgamer
07-14-2003, 05:25 AM
So it is all about graphics ... I know my game graphics are not good :( ... but to give you a better feeling of the game I decided to upload a beta version of the game that can be downloaded from here:-
http://ehbgamer.com/bumpex.zip
graphics in this version are a little better.:D
just I need feedback .... plz
NOTE: this is a beta version so it is limited to the first 10 levels and there is no sounds at all, some graphics will require more attention
Ehbgamer
Eagle EXE
07-14-2003, 09:00 AM
If he needs to work on his graphics, then I must really be in trouble :D
I didn't download the beta, but going by the screenshots, it looks good so far. Your website could use some work, though.
Eddie
07-14-2003, 09:16 AM
Hello, me again.
I've played the demo for a while and here's what I think.
Technically, you're OK. The animations are smooth, the effects are good and the overall graphic design is coherent.
The game was fresh for a little while, then became increasingly tedious as I realized all I can do is push left/right in order to score, while keeping away from the destructive borders...
You need at least one more way to bump the enemies out of the way - some kind of air gun, perhaps - because just moving around and bumping into them is tiring after a few minutes.
Let's say this air gun's angle is controlled by moving the mouse left/right. The mouse buttons control "shooting" - left clicking pushes enemies and right clicking drags them towards you... suddenly, you have more options.
Giving the player more options is a sure way to keep him interested - and this is true for all types of games.
The exploding enemies were cool, though. :)
And I kinda liked the particle-based introduction, maybe just for the "deja-vu" feeling :))
ehbgamer
07-14-2003, 01:36 PM
Just to mention, the game has already some features that u can use to fight other enemies... u have different types of weapons: fire weapon,rock weapon and the bomb weapon. the last weapon throws a bomb that when hits other enemies explodes and push all enemies around that bomb...
My point of view here is to limit the use of such weapons because I do not want my game to be a shoot'em up game clone ... I want it to be kinda "push'em up game";) .... so u will not find those weapons every time but u may go through a whole level without using any of them... they just help u.... any ideas??:confused:
Ehbgamer