Scorpio
07-16-2003, 10:25 PM
Our current game project is in 800x600 and we are looking to add .jpg and .png support to our engine in order to reduce the download size.
The only functionality we really need is the ability to load and decompress jpg and png data from a file or from memory (we store all our game resources within the game's EXE...so we don't have any external files).
Requirements include:
+ Must be usable with C/C++
+ Must be able to use data already in memory (ie, not just work on files)
+ Must be reasonably priced (for us, that means a few hundred bucks or less)
+ Must support linking with a static lib (ie, must *not* require using an external dll file)
+ Must support at least jpg and png
+ Resizing functionality would be a nice bonus
Thanks for any info! :)
-Scorpio
The only functionality we really need is the ability to load and decompress jpg and png data from a file or from memory (we store all our game resources within the game's EXE...so we don't have any external files).
Requirements include:
+ Must be usable with C/C++
+ Must be able to use data already in memory (ie, not just work on files)
+ Must be reasonably priced (for us, that means a few hundred bucks or less)
+ Must support linking with a static lib (ie, must *not* require using an external dll file)
+ Must support at least jpg and png
+ Resizing functionality would be a nice bonus
Thanks for any info! :)
-Scorpio