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View Full Version : Online Project in need of programer and animater


Zeus
07-28-2003, 09:38 PM
Hi,

I am part of a team who are creating an online skateboarding game called Project skate online (PSO). This isnt a huge project but will hopefully provide a lot of fun.
We already have 3D modelers,textures, and musicians.
visit the site: www.projectskateonline.netfirms.com for more information and early test models. We will get a new host and site as the game progresses.

We are in desperate need of a programmer who has fairly good skills in C++ it would be a plus if you have done at least one game prior to this project.

We are doing this for our own enjoyment and thus none of us are getting paid unless the game becomes popular.

Thank you,
Brent R.

Akura
07-29-2003, 01:42 AM
and this isn't the place for these kind of posts

thank you

KNau
07-29-2003, 03:30 AM
signal_to_noise_ratio = signal_to_noise_ratio + 1

...hmmm..or is that: signal_to_noise_ratio++

Actually, as far as I know it's okay to post team requests here but this is a professionals board so they should only be for paying jobs. I guess it's up to the host to decide if this is appropriate.

Kai-Peter
07-29-2003, 06:19 AM
Hmm Knau. We have:

ratio = signal / noise

With 1.0 representing equal level of signal and noise with higher values more signal and under 1.0 more noise. Assuming both signal and noise are positive integers (the number of posts) we now have:

ratio_1 = signal / (noise + 1)

Or more correctly (with our posts included)

ratio_2 = signal / (noise + 3)

Does that seem right to you?

BlueWaldo
07-29-2003, 06:24 AM
I wouldn't mind seeing a non-paying request from someone who has made and sold a game before.

Mark Fassett
07-29-2003, 06:42 AM
Why? What difference does it make if they've sold a game before? It's still work you're giving away for free when you could be working on your own (or someone else's project) for money that puts food on the table.

formfarbeminze
07-29-2003, 07:11 AM
A few observations:

a) This forum is called "Indie Game Development". This name does not indicate that discussion here has to be about professionell development. There is no ruleset indicating this either.

b) If you don't care about an issue rised in any post here, don't reply.

c) If you distinguish betwen posters with finished games and posters without finished games, you are not acting smart because such a filter won't work.

Thank you for your attention.

papillon
07-29-2003, 07:18 AM
Would it be rather rude of me to point out that all the people defending this double-posted, misspelled topic have fairly low post counts? :)

Sirrus
07-29-2003, 07:25 AM
This is not gamedev.net

I am sure we can all agree that we dont have the same rules as them, nor do we follow a "if you are not interested, dont reply" rule around here.

Dexterity topics are meant for benefit across the board (literally) and not just for one persons benefit. These discussions are meant for growth of the users and for everyones opinions to be heard.

I completely agree that this is the not the place for this type of post.
If it is indeed paying, then I see no problem with it as it benefits the members of these forums to feed themselves.
But this really isnt appropiate.

Alex

formfarbeminze
07-29-2003, 07:55 AM
Originally posted by papillon
Would it be rather rude of me to point out that all the people defending this double-posted, misspelled topic have fairly low post counts? :)

No, but it is simple-minded the same way the asumption is that people with finished games post smarter. Again there is a filter used which does not work in reality.


Originally posted by Akura
and this isn't the place for these kind of posts

Why?

Philip Lutas
07-29-2003, 08:03 AM
I'm all for the self help posts in the form of people asking for feedback on their demo/website however like the general consensus, I think asking for free helpers ala OP is something that led to gamedev.net's forums getting the bad reputation they have.

Regardless of what the title of the forum is, I think most would agree that this forum is orientated towards those that are trying (or have already) make a living from independant games.

Of course it's ultimately up to Steve on how the forums should be run - remember he is hosting this out of his own pocket at the moment.

Why not appoint some moderators to the forum?

KNau
07-29-2003, 08:05 AM
For newcomers to this board you should understand that we desperately do not want this to become another gamedev.net kind of board where topics relevant to serious developers are buried beneath endless one-time posts for newbie projects that never even get off the ground.

For the sake of the person posting we are also trying to point out that you are extremely unlikely to find a free C++ coder here when we all know we could *make money* using our abilities.

Jake Stine
07-29-2003, 08:09 AM
Agreed, Philip.

Personally, I think almost every reply to this thread (barring two) have simply served to increase the noise ratio even more. Sitting around publically worrying about and/or flaming posts like this is not a solution ever. While I hate to have to add to the post count, it irks me to see this done every time a 'questionable' post is made and this is the only way I can express my opinion.

This forum gets maybe one or two questionable topic posts a week-- sometimes less. Yet many of you feel the need to point them out every time, like it somehow isn't obvious to the rest of us who simply don't care enough to reply. If you don't reply, the post works its way right off the topic list in a day or less. Gone to the history books. Enough said.

By the way, maybe the problem with gamedev.net isn't so much the lame topics as it is the fact that the lame topics are often the only ones that get a lot of replies. There are actually a lot of good posts on that forum, but you really have to search for them because all the lame topics are always at the top, simply filled to the brim with heavy disputes.

Akura
07-29-2003, 08:14 AM
Just in case people don't know Steve publicly said he wouldn't want these kind of topics here. I can't find it using the search so I reckon this happened when the hdd crashed. It resulted from (Dan I think) posting a actual job here and within the same post asking Steve if this was ok, to which he replied yes, since it could help monetarily some of the folks here along with the fact that he is an old timmer here nad his post count reflects that, but he didn't want people registering, post once or twice, and then asking for help with their projects for free ala gamedev.net.

If anyone has the backup of that post, fell free to quoth it.

Dexterity
07-29-2003, 09:25 AM
Making a decision about such a post as this isn't easy. By itself there's really nothing wrong with such a post. But like many of the participants here, I've seen what happens to other boards when such posts are allowed. Such threads quickly flood the boards, incite flame wars, steal attention from legitimate threads, and reduce the quality of the board for everyone.

I'm generally inclined to allow help-wanted posts from people who've been active participants here and have contributed to the "signal" side of the board. But I'm not in favor of posts from new members on this, especially those asking for people to work for free, which is generally frowned upon. It's simply too risky to allow these kinds of posts and could result in the degradation of the forums if too many people did this.

So this thread is now closed, and henceforce I'll likely delete such threads as soon as I notice them. In the future, in lieu of debating the issue if a new member does this, I'd appreciate it if someone would simply use the "report this post to moderator" feature.

I'm not trying to scare you off, Brent, and I wish you best of luck with your project. I hope you'll take the time to contribute here for a while to let people get to know you better. If you have questions or concerns about signal vs. noise posts, feel free to Private Message me.