[ANDROID][FREE]FLYP - A mind bending puzzle game

Discussion in 'Feedback Requests' started by Discosmurf, Mar 21, 2017.

  1. Discosmurf

    Discosmurf New Member

    Joined:
    Mar 21, 2017
    Messages:
    5
    Likes Received:
    0
    Hey there! I just released FLYP on Google Play last Friday.
    [​IMG]

    Trailer:


    [​IMG]

    Platform: Android 4.4 and up
    Google Play link: https://play.google.com/store/apps/details?id=no.westworks.Flyp

    FLYP challenges your sense of space and direction in short and intense physics based puzzles. Flip up, down or sideways to flip space in order to guide a runaway star to a friendly wormhole on their journey through the universe! Slow down time in order to nail the most tricky combos.

    FLYP is challenging, but very rewarding when you finally nail the correct combo! If you're stuck you can always use the hints in the pause menu, but it's going to cost you Stardust ;)

    Feedback is highly appreciated considering that it is my first release. :)
     
  2. Osmosis D. Jones

    Osmosis D. Jones New Member

    Joined:
    Jul 15, 2016
    Messages:
    151
    Likes Received:
    37
    Hi

    The idea and the game looks cool but to me the trailer is a little confusing. Without reading the text i wouldnt have got the idea of the game. For me there happend to much to fast with out making clear what to do and how.

    greetings, congrats and best of luck
    Os :)
     
  3. Discosmurf

    Discosmurf New Member

    Joined:
    Mar 21, 2017
    Messages:
    5
    Likes Received:
    0
    Thanks a lot for the feedback. When it comes to the content of the trailer, it's meant as a teaser to maybe make the viewer curious.
    Did you try the game itself?

    I would really want feedback about whether the tutorial levels are clear enough when it comes to teaching the player the "rules".
    And secondly, should I have put in more "easier" levels in the beginning?

    Thanks anyways! Appreciate it!
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer