Dolus - 2D indie platformer about Grief

Discussion in 'Indie Basics' started by Ratgibnak, Dec 18, 2020.

  1. Ratgibnak

    Ratgibnak New Member

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    Hi Dance ! It's still a work in progress game. We are aiming to release it beginning of next year on PC. I'll make a post here once it's released to inform everyone :)

    I have two tweets to show you today ! A new ability for the player and a new animation for a monster !


     
  2. Ratgibnak

    Ratgibnak New Member

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    New week, new effect !

     
  3. Ratgibnak

    Ratgibnak New Member

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  4. rayparse

    rayparse New Member

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    Oh! I also though this was already in the market. Nonetheless, we are excited for this game and will definitely give it a try.
     
  5. Ratgibnak

    Ratgibnak New Member

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    Thanks ray ! As soon as we have a playable version we will make a big announcement ^^

     
  6. Ratgibnak

    Ratgibnak New Member

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    Clip for our first contest ! Wish us good luck !

     
  7. Zogzor

    Zogzor New Member

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    Hello! Is this game going to be on steam? Or is this a mobile game? I like anything with a dark atmosphere, as I can relate to it. It's like there's always a dark rain-cloud over my head.
     
  8. Ratgibnak

    Ratgibnak New Member

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    Hi ! It will be on Steam indeed :) For the moment we are only aiming at a PC release but we may released it on other platforms later. The atmopshere of the game will be dark but with some sparks of hope :)


    Last week we revealed the composer that will work with us on Dolus ! You can check out the demo sound he made for the Denial level :

    This is an early concept but we are quite happy with the overall mood of the music !
     
    Zogzor likes this.
  9. Zogzor

    Zogzor New Member

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    The game looks good so far.
     
  10. Ratgibnak

    Ratgibnak New Member

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    You can also have a glimpse of a new column that will be part of the Denial level :
     
  11. Ratgibnak

    Ratgibnak New Member

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  12. Ratgibnak

    Ratgibnak New Member

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  13. Ratgibnak

    Ratgibnak New Member

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  14. karannsharmaa2

    karannsharmaa2 New Member

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    Wow that seems to be a dark game. Keep up the good work, the game
     
  15. Ratgibnak

    Ratgibnak New Member

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    You can here have a glimpse of what raw emotions looks like. We now need to add lighting and an emission to the Knight for some blur effect ✨
     
  16. Ratgibnak

    Ratgibnak New Member

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    You will fight the reaper in Dolus, a platformer about the five stages of Grief !

     
  17. Ratgibnak

    Ratgibnak New Member

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    Do you think the columns are moving too fast or too slow ?

     
  18. Ratgibnak

    Ratgibnak New Member

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    Camera following the player !

    The goal is to be able to see above/below when you are on high grounds so you can anticipate traps and monsters.

    And to keep the cam low when you are on the ground in order to not waste space with the bottom of the scene.

    [​IMG]

    What do you think ? Is the cam moving too fast ? How do you do it in your own games ?
     
  19. Ratgibnak

    Ratgibnak New Member

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    Last post before the Holiday season ! We just finished a new animation !
     
  20. Ratgibnak

    Ratgibnak New Member

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    Once killed the medusa will burst into pieces. If one of the tentacles is touched, it will inflict terrible pain, forcing the player to start everything again !
    What do you think about the new animation ?

     

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