Hello, I'm Asthalis (from Villeurbanne, France), I've just completed my very first game with Godot and I thought it could be the right place to show it. I called this game Hop! 2D, it's a retro-looking 2D precision platformer but I wanted to keep controls as simple as possible while keeping the game experience interesting. In fact, you only need 2 keys to play : left and right arrow keys ! You can play and navigate through the menus with the mouse, too. I built this game as a kind of tribute to golden-age arcade games. Hop is a blue one-legged continuously jumping creature whose girlfriend has been kidnapped by a mysterious evil monster. Your mission is to rescue her in a quest that will lead you to many worlds (each of them is a series of 10 levels and a boss awaits you in the last one). Hop has no weapons, he can only jump (he does it by himself as he never stops), go left or right and build momentum to go over obstacles. In spite of these limitations, he can learn how to use trampolines, laser gates, portals or even shoot at his enemies using special blocks. Hop! 2D includes a french/english UI (you can switch langage in OPTIONS menu), a detailed help menu, a campaign mode (regular games), a training mode (no time limit but restricted to the first 9 levels), a multi-slot saving system, a screenshot built-in function, a window/fullscreen display and mutable sounds and musics. The officiel 1.0 version is out ! It is available for Windows, Linux, macOS or playable online via itch.io. Download Hop! 2D for Windows / Linux / macOS http://asthalis.free.fr/crea_hop2d_tele.html Play Hop! 2D online on itch.io https://asthalis.itch.io/hop-2d Tell me what you think about it, given that I won't change anything fundamental in it from now on as I'm in polishing phase and focusing on possible remaining bugs. Feedback is welcome, I will add the name of every contributor in the thank list of the game. Thank you for reading this and see you soon !