Thanks to you all, our Steam Greenlight is well underway. On day 6, with almost 2,500 votes, we are getting close to being in the top 30. That would be quite a feat for us and our community. In the meanwhile, we would like to ask what you think about the voting that happens on our site: More than 500 of you voted at https://www.SacredFireGame.com/#voting for their favorite character to raise the NPCs in-game influence. You can choose between characters that want to vengefully crush Rome, or those who want to survive Rome and build a nation. This way you can have a powerful, like-minded NPC ally inside the game. As a player character you are always free to choose your own path. It just makes things easier if an NPC has your back, or harder if you fight alone. It's also an interesting feedback to our casting/writing. What do you think?
Hey everyone we have some great news: We have been Greenlit today, thank you all for your fantastic support! It took 32 days and almost 4,000 YES votes. We are grateful and happy, it brings us one step closer to releasing the game. We are also hard at work on our crowdfunding campaign. We launch on Kickstarter on March the 15th. We have some fantastic rewards lined up, including a voicemail greeting with your name in the famed voice by Doug Cockle, also known as Geralt of Rivia.
Hey everyone, The big day is here and we are live on Kickstarter! We have also a developers' commentary video that defines what kind of role-playing experience Sacred Fire brings. We are looking forward to hearing your thoughts and look for feedback specific to gameplay! Also thank you for your support, we appreciate every fan. Check out the limited backer rewards before they are gone.
We posted our first update, Mordhau gave us a shoutout and more are promised. The Commnunity Goals unlocked info about 2 more characters: We got to 20% in the first 24 hours, which feels good, but we are not out of the woods yet. More than 200 Eraly Bird rewards are gone, please help us make this a reality and go get yours now! You guys are doing a good job spreading the word, please keep at it. If you could take various sub-reddits by storm, that would help a lot. Please support us by upvoting this reddit post, thank you!
We have another 'news from the trenches' update. We got to 30% in 48 hours, so thank you for a good start. Thank you for spreading the word on reddit, it helps a lot. The Community Goals unlocked 2 more characters: To see how the game plays out, check out this 10 minutes developers' commentary video: If you like what you see, go get your Early Bird reward now! Thank you for your support.
@CorpoR8 Creations Thank you for reaching out and for your kind words. I am glad you like it! There is already 500 people who decided to fund Sacred Fire in the first short 4 days. This is amazing! We are happy to reveal our last 2 characters: Early Bird rewards will be gone in a few hours Please, let your friends know and use this last opportunity to upgrade to a higher tier for an Early Bird pledge. Today I also celebrated my birthday with my family and my friends. It was a great moment to appreciate all the support I have in my life. Thank you for being part of that.
I'm happy to share with you our new trailer Storm Within with Doug Cockle's voiceover, presenting the themes we explore in Sacred Fire: A place they can not touch. A force they can not break. A fire to keep the darkness at bay It also shows previously not seen particle effects like snow, rain, fire and a waterfall, showing the visual quality we are going for with our location art. Please let us know what you think and if you like it help us make this a reality and pledge your support on Kickstrater now.
looks very cool and interesting Is there a playable version available already? I would like to try it out greetings Os
Thank you for your kind words and your interest. No, there is no public playable version. There will be a private early access for our Kickstarter backers later this year.
We reached 50% with almost 20 days to go! Thank you all, this is going really well! While we all may have grown accustomed to stories about Kickstarters that blast past their initial goal on day one and reach more and more stretch goals, we truly appreciate what we have here. This is all I could have hoped for, a steady stream of backers who help us spread the word because they like the look, the characters and the innovation in Sacred Fire. We have also published our first update focused on design, explaining how Sacred Fire connects story and gameplay, by adding challenge to choice making and connecting story branching to renown won in battle. Thank you for your support. This race is just getting started and we are preparing more juicy updates about combat, character creation, replayability, romances and more.
We are back with an in-depth update on combat in Sacred Fire It feels really good if your hard work gets recognized by your peers. So we are happy to have leading RPG designers and writers fighting on our side to make this campaign a success! Larian’s Swen Vincke, Chris Avellone and even Robert Kirkman's Skybound tweeted about our campaign rallying the fans to support. With more than 750 backers, as we are approaching 60%, we are starting to think about revealing our first stretch goal. We have a few value-adding production expansions of Sacred Fire in mind, but we want to hear your thoughts: what would add the most value to you? What should be the first stretch goal at $60,000 in your opinion: 1) More character customization: more variety in male and female outfits, faces, hair and pain styles, more jewelry for female characters and more awesome beards for male characters. 2) Localization: based on countries of our backers as of now, reaching the stretch goal would bring a translation to German, French and Slovak language. 3) More voiceover: the base goal includes Doug Cockle as the Narrator adding voiceover to the intro, key story branching moments and the endings. With the stretch goal reached, we would add voiceover to the inner voice of your player character. Supporting our inward design, a male and female voice actor would narrate the inner dilemmas of the key story choices. Thank you for letting us know and if you like any of the stretch goals, please keep spreading the word about the Sacred Fire Kickstarter campaign.
With 10 days left, we are working hard to prepare a big ending for the campaign and preparing more update and perks to spicy up the rewards. The first thing is, based on feedback from our backers, we have revealed our stretch goals in our last update: One of Sacred Fire’s strengths is its unique visual style and focus on character creation. It’s the deepest and most thought out design aspect of Sacred Fire, as it allows you to develop your own playstyle and create your own hero. So our first stretch goal expands this fundamental part of the game and gives you even more self-expression options with focus on variety of: - colors, outfits and hairstyles, - faces, scars and paint patterns, - jewelry and more awesome beards. The design of Sacred Fire is oriented inwards, exploring the motives, emotions and conflicts of the protagonist. In key story choices, you lead an inner monologue detailing your thoughts and motives, why you made a choice and how you process the consequences. To support this design, this stretch goals adds narration of inner dilemmas to immerse you deeper into your role. What’s interesting, we have some of the most distinct voices in gaming showing early interest in joining the Sacred Fire team (on our indie budget!), as the male and female voice of your character. Based on your suggestions, we realized things don’t have to be black and white. While we can’t promise full voice-over for our varied cast, we can use it in character defining moments to make your favorite Sacred Fire characters come alive and immerse you deeper into the story. This stretch goal ads partial voice-over for the 10 main story characters: the 8 potential allies and the 2 powerful villains. REDDIT To help us reach these stretch goals, we have also prepared a list of short videos https://gfycat.com/@poetic/sacred_fire_short_videos to post on reddit, for example at /r/gaming/ or your favorite gaming reddit. Just select a 'Submit a new link' and into the url field enter the video link (on imgur right-click the video and select copy video address) and add a short fun description in the title, for example "Have fun smashing an axe in political debates in Sacred Fire". PRAISE FOR SACRED FIRE Sacred Fire caught the eye of another game writer and we got a nod from Rhianna Pratchett: I invite you to have a look at what my peers find so interesting and decide for yourself. Check out our campaign now.
We got covered by Kotaku by Nathan Grayson! The article stayed above the fold for many hours and strong traffic is still coming in. So here we are, approaching 75% and 1,000 backers. How great is that? With 8 days still to go and other big sites picking up the Kotaku article, we are trending way past our base goal. Kicktraq even lists us in the top 10 on their Video Games Hot List. So if you like the premise of Sacred Fire, now is a good time to support us and help us reach all the customization and voice-over stretch goals.
Today we had another big day and we are over 1,000 backers strong! With 1 week to go things are looking really good, thank you all! This is really exciting, to be so close to the goal after all the work and preparation that went into the game and the campaign. We published a big update on Characters and Romance in Sacred Fire. We launched the 'Bring a Friend' initiative - bring a friend to back Sacred Fire and you both get a special in-game Personality Trait. For more details how to get this special in-game reward see the update. With 84% funded the goal is withing our grasp. Thank you for your support.
We just posted a fun take on our personal indie development story "What do you need to develop a psychological RPG - a recipe." Click the gif below to check it out in imgur.. Check it out and if you enjoyed it, please upvote it and share it with your friends. The imgur community is huge, so your vote and comments can really help. Thank you. EDIT: The story is now on reddit too.
We've posted a new in-depth update focusing on Character Creation in Sacred Fire. It got picked up by the official Playstation Blog, so you can read all the character creation details there. As a reaction to Sony’s interest, we decided to enable you to pledge for a digital PS4 version in addition to the PC version. The work on the PS4 version will start after the PC release.
We’ve just hit 95%! This is amazing, thank you all! It's an exciting time for us: after 4 weeks of campaigning as a small team, it’s electrifying to finally have the goal in sight. As a sign of thanks, we’ve decided to add new attractive rewards to most of the tiers. The rewards are added to the tiers automatically and you don't have to do anything to get them if you have already pledges for the tier. The first reward we add to all tiers with the digital version of Sacred Fire is the in-game Renown Trait Ancient Blood, as you, our backers, are the lifeblood and the first to inhabit the world of Sacred Fire. Next reward is the backer exclusive in-game Golden Eagle Companion. There is an emotional bond and loyalty dynamic between your character and the animal companion. And if you like the voice in our 2 trailers, you’ll surely enjoy a ringtone, alarm tone and text message tone narrated by Doug Cockle. Check out our update for more details about these new rewards.
Thank you! You did it! Sacred Fire Kickstarter goal of $50,000 is 100% funded. It seems to me like it was yesterday, but we launched the campaign already 25 days ago. It’s been 4 weeks filled with hard work, little triumphs, anticipation and not so much sleep. And it was all worth it. There’s over 1,100 people who want to see Sacred Fire become a reality. We’re humbled and thankful. What’s amazing, there’s still 3 days to go. Check out what it's all about and support us now.