WIP Space Shooter Template / Space Shooter Construction Kit

Discussion in 'Announcements' started by playniax, Dec 4, 2022.

  1. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    Last week I started working on a new space shoot 'em up template for Unity using the Galaga Essentials , Space Pack 1 and Space Pack 2 available at the Unity Asset Store.

    The template will be part of the Playniax Space Shooter Construction Kit that we want to release in 2023.

    The Space Shooter Construction Kit will also include the SimpleGameUI and various other Playniax Framework components.

    We are also considering to release the template as a game on various app stores once completed.

    The template is a top down shooter based on Galaga and other classics and will showcase our asset packs.

    Enjoy the first playable WIP HERE to get an idea.

    More Playniax assets HERE

    [​IMG] [​IMG]
     
  2. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    I am going to add a coin pickup "system" and a shop. This will keep me busy for the week I am sure... [​IMG]

    [​IMG]
     
  3. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    Got the coin "system" working.

    [​IMG]

    Now I need some extra weapons that can only be acquired in the shop (before I create the shop UI)
     
  4. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    I wanted to expand the choice of weapons for the player and I wanted something powerful.

    Most upgrades happen by collecting them while playing but I am also going to create a shop because the player can also collect coins.

    Once the player collects enough coins he or she can use them to buy a weapon in the shop.

    I am in the process of adding 3 new items and 1 of them is a rotating energy beam showing in the animation below.

    [​IMG]

    I think it looks pretty awesome [​IMG]
     
  5. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    I got the shop running but not ready to show and I needed time off from the shop stuff so I experimented with physics to create bouncing balls.

    This will make it in the game at some point.

    [​IMG]
     
  6. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    I like those games where you enter an upgrade screen or shop and the game is not paused but slowed down so I added this option too.

    Here is a first look at the (ugly but functioning) shop and I will ask Peter to create some nice skin for it:

    [​IMG]
     
  7. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    Anyway, here is how the show in the game looks now:

    [​IMG]
     
  8. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    I have added tons of new features "under the hood" and got carried away (you probably know how that goes).

    This means updates to the framework too so I will upload the news version to the Unity store as soon as I have updated the docs on it.

    One thing I have added to the game is a Space Invaders-ish part and again it amazes me how brillant Space Invaders actually is.

    I will post some stuff soon...
     
  9. playniax

    playniax New Member

    Joined:
    Oct 28, 2010
    Messages:
    25
    Likes Received:
    1
    Here is a little update...

    We have added 6 new attackers to the Galaga Essentials. I was mixing up the art from our spacepacks 1 and 2 in combination with the Galaga pack to prototype this project but with the new sprites it will have a more consistent look.

    Also updated the other asset packs and added a tool that we have named the SHMUP Builder for Unity. I wrote the docs for it but I will add tutorial videos in the next couple of months. More about the SHMUP Builder here.

    I als got around coding a new boss and this is now included with Space Pack 2

     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer